
A coming-of-age interactive fiction game set in a post-scarce, AI co-governed city about the struggles of finding meaning, losing self, fitting in and burning out.
Posts
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Finishing off the annotating for the first act and then starting on the journey of not sucking at (pixel) art. Also, we're moving devlogs onto Itch!
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Screenplay driven development, cutscenes without RPG Maker, tooling and spellchecking rabbit-holes galore!
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Kicking off the Age of Extraverts (no relation to Age of Empires) website and answering a few starter questions.